More experiments for displaying archival artefacts within an immersive VR environment
In a previous post the challenges of displaying 2D objects within a 3D space were discussed and texture mapping was introduced as a possible approach to display archival photos within an immersive VR experience. In this article insights gained on this matter through further experiments are shared. One of the most common practice for this purpose is placing pictures on billboards. Aspects such as the design of these billboards, their positioning, the reconstruction of observation points as well as the visual markers that guide the user to these viewpoints and last but not least the user interaction, that triggers the display of the additional content in the proper context, were investigated.